#-------------------------
# Unique Power Armor
#-------------------------
technologies = {
	# Column Position is relative to the tree position in countrytechtree.gui
	@Col_11 = 48
	@Col_12 = 52
	@Col_13 = 56

	@Row_specopsmiddle = 8
	@Row_power = 10

	# Enclave Mk1
	power_armour_enclave_1 = {
		enable_equipments = {
			enclave_power_armour_equipment_1
		}
		enable_equipment_modules  = {
			armour_enclave_reactor_plant
		}
		path = {
			leads_to_tech = power_armour_enclave_2
			research_cost_coeff = 1
		}

		dependencies = {
			power_armour_tech_level_scientific = 1
			enclave_pa_unlock_tech = 1
		}

		research_cost = 4
		xp_research_type = army
		xp_boost_cost = 35
		xp_research_bonus = 0.5

		start_year = 2285
		folder = {
			name = fallout_power_armor_par_folder
			position = { x = @Row_specopsmiddle y = @Col_11 }
		}

		categories = {
			power_armor_tech_category
			scientific_tech_category
		}

		ai_will_do = {
			factor = 1
			modifier = {
				factor = 50
				date > "2285.1.1"
			}
		}
	}

	# Enclave Mk2
	power_armour_enclave_2 = {
		enable_equipments = {
			enclave_power_armour_equipment_2
		}

		dependencies = {
			power_armour_tech_level_scientific = 1
			enclave_pa_unlock_tech = 1
		}

		research_cost = 4
		xp_research_type = army
		xp_boost_cost = 35
		xp_research_bonus = 0.5

		start_year = 2287
		folder = {
			name = fallout_power_armor_par_folder
			position = { x = @Row_specopsmiddle y = @Col_12 }
		}

		path = {
			leads_to_tech = power_armour_enclave_3
			research_cost_coeff = 1
		}

		categories = {
			power_armor_tech_category
			scientific_tech_category
		}

		ai_will_do = {
			factor = 1
			modifier = {
				factor = 50
				date > "2287.1.1"
			}
		}
	}

	power_armour_enclave_3 = {
		enable_equipments = {
			enclave_power_armour_equipment_3
		}

		dependencies = {
			power_armour_tech_level_scientific = 1
			enclave_pa_unlock_tech = 1
			power_armour_enclave_2 = 1
		}

		research_cost = 4
		xp_research_type = army
		xp_boost_cost = 35
		xp_research_bonus = 0.5

		start_year = 2288
		folder = {
			name = fallout_power_armor_par_folder
			position = { x = @Row_specopsmiddle y = @Col_13 }
		}

		categories = {
			power_armor_tech_category
			scientific_tech_category
		}

		ai_will_do = {
			factor = 1
			modifier = {
				factor = 50
				date > "2288.1.1"
			}
		}
	}

	texas_brotherhood_pa_tech = {

		enable_subunits = {
			power_armour
			power_armour_support
		}

		enable_equipments = {
			power_armor_equipment_tbh
		}

		dependencies = {
			blocked_tech = 1
		}

		research_cost = 2
		start_year = 2280
		folder = {
			name = fallout_power_armor_par_folder
			position = { x = @Row_power y = @Col_11 }
		}

		categories = {
			power_armor_tech_category
			civilized_tech_category
		}

		ai_will_do = {
			factor = 0
		}
	}

	midwest_pa_tech = {

		enable_equipments = {
			power_armor_equipment_midwest
		}

		dependencies = {
			blocked_tech = 1
		}

		research_cost = 2
		start_year = 2280
		folder = {
			name = fallout_power_armor_par_folder
			position = { x = @Row_power y = @Col_12 }
		}

		categories = {
			power_armor_tech_category
			civilized_tech_category
		}

		ai_will_do = {
			factor = 0
		}
	}
}
